Edges and shapes
Corners should stay sharp and curves smooth, at any zoom. We compare the trace with the original at high magnification, where pixel staircases and lumpy curves show up.
Any tracer can output an SVG. What matters is whether the file saves you work once you open it. These are the things we check when we improve our models, and the things worth checking on your own files.
Updated October 15, 2026
Corners should stay sharp and curves smooth, at any zoom. We compare the trace with the original at high magnification, where pixel staircases and lumpy curves show up.
Each color in the image should come back once, without extra in-between shades from soft edges. Smooth blends should stay smooth, as gradients rather than stripes.
One path per color, a sensible number of anchor points, and a file size in proportion to the detail. A flat logo should be a small, light file.
Thin lines, small text and the gaps inside letters are the first things to break. They should be complete and open.
On the home page, the vector inspector lets you switch on outlines and anchor points and zoom in on real results. The same compare view appears after every conversion.
No tracer gets every image right. Photos, tiny images and fine textures are hard for any of them, and some brand work is still worth redrawing by hand.
Upload an image and compare it with your original at high zoom.
Upload an image